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Author Topic: BMS exe fixxes  (Read 5054 times)

Offline Ka-Bar03

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BMS exe fixxes
« on: November 17, 2003, 05:31:29 PM »
well, we now have lights when not drawn on screen, here is a snippett from the readme.



- Make Master Caution sh.mem bit come on depending on the fault state not whether the lamp is lit or not. This ensures that the Master Caution state bit in the shared memory is correct even if the button is not present in the current field of view.

- Made fixes to ensure that all data bit values and float values that are exported as part of the shared memory are always up to date. Previously many of these values were only updated to the shared memory if the player was actually looking at the lamp or gauge in question. This should make life much easier for cockpit builders who want to have their physical hardware track the state of the F-16 in the game.

- Make sure that the shared memory copy of the light bits for MainGen and StdbyGen track the lamp state in the game. Previously the bits showed on when the generators were running; this is the reverse of how the lamps work in the real jet. Also make sure though that the lamps only light if the ELEC panel power switch isn't in the "off" position.

Offline Ka-Bar03

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BMS exe fixxes
« Reply #1 on: November 17, 2003, 06:12:43 PM »
also there is a new 40 page doc for cockpit builders installed into the falcon folder after installing the BMS .98 exe

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BMS exe fixxes
« Reply #2 on: November 18, 2003, 03:35:34 AM »
This is just excellent news for us.  A few more little steps like this and one more big one and we'll be there for us pit builders.

Can't wait!!

Jay

Offline Crease-Guard

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BMS exe fixxes
« Reply #3 on: November 18, 2003, 03:36:16 AM »
Bump.

Offline Ka-Bar03

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BMS exe fixxes
« Reply #4 on: November 18, 2003, 07:51:08 PM »
yes, a very big stride in this last update and it shows that cockpit builders concernes are being addressed by the falcon community, very good of the guys and a hearty thanks to them.

Marvin

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BMS exe fixxes
« Reply #5 on: November 20, 2003, 02:11:25 AM »
This will sound stupid!  But can someone explain why this is good?  I mean the true state lighting not dependant on what the screen displays?

Jody

Offline mihi4

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BMS exe fixxes
« Reply #6 on: November 22, 2003, 06:47:43 PM »
hey Jody!

there are no stupid questions...
before BMS, some values would only be updated, if the appropriate instrument/light/etc. was visible on the screen.

So if you use the HUD-only view, you would get no value updates of the master caution light, aft/front fuel values, etc, and could not update your "hardware" values either.
that's fixed now, and all the values in memory will be updated, independent of their visibility on the screen.

greetings
michi
Michi "MiHi" Hirczy
https://f16simulator.net

Anonymous

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BMS exe fixxes
« Reply #7 on: November 22, 2003, 07:18:04 PM »
Mihi,

Ahh I understand now..  And yes that is way better!  Can't believe I didn't figure that one out!  :wink:

Jody

 

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