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Hello from Canada by ChrispyBiscuit99
[April 30, 2024, 06:49:56 AM]

Author Topic: 4.35 released: what does it changes for us:  (Read 13314 times)

Offline Nomad

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Re: 4.35 released: what does it changes for us:
« Reply #60 on: January 06, 2021, 12:16:44 PM »
Checked ini file again all looked good. Both MFD screens at same resolution.  Still have same problem.
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Offline Kukki

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Re: 4.35 released: what does it changes for us:
« Reply #61 on: January 06, 2021, 12:27:35 PM »
From the picture on the right screen it looks like you dont have tje X and Y coordinates the tight place regards to the screen

Try chk that again and just put some other coordinates in for the right mfd and see how it moves

Offline Nomad

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Re: 4.35 released: what does it changes for us:
« Reply #62 on: January 06, 2021, 09:40:33 PM »
Started from scratch and reset and aligned both MFD’s again with ini. Started RTT client from BMS and MFDs still aligned.  Launched BMS and RTMFD moved halfway to the right. LTMFD still okay. Went to Instant Action and RTMFD moved further to the right. Both MFDs displayed data from game.  Exited game and returned to desktop and RTT realigned both MFDs to their correct positions still displaying the BMS data.
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Offline jjbravo

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Re: 4.35 released: what does it changes for us:
« Reply #63 on: January 06, 2021, 10:37:40 PM »
Sounds like something the devs needs to look at.

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Re: 4.35 released: what does it changes for us:
« Reply #64 on: January 06, 2021, 10:50:26 PM »
I just wish they left the extractor alone.  It worked fine.
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Offline Red Dog

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Re: 4.35 released: what does it changes for us:
« Reply #65 on: January 07, 2021, 01:53:10 AM »
I think it wasn't possible to use it after moving to DX11
so we lost it anyway and I 'm grateful Dunc took charge with RTT.

I'm trying to understand Nomad issue but I don't see that behavior. Are you sure you have both your MFD on the left side of your main?
I don't think that's the issue because normally we shouldn't have the switch anymore. But what I see reported here is very weird.

Nomad, any chance you can post a video of that behavior so I can forward it to the dev?

« Last Edit: January 07, 2021, 02:07:48 AM by Red Dog »
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Offline Nomad

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Re: 4.35 released: what does it changes for us:
« Reply #66 on: January 07, 2021, 09:27:17 AM »
Here is my ini. and screen setup.
1 RTMFD
5 LTMFD
Bell206/407 EuroEC135/EC145/BK117/AS350B3E/B2
F16/P51/Cessna172/177/182/206/210/310

Offline Red Dog

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Re: 4.35 released: what does it changes for us:
« Reply #67 on: January 07, 2021, 09:33:07 AM »
Thanks

can you do me a favour and just try to move the screen of the right to the left side?
Just to be sure...
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Offline Nomad

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Re: 4.35 released: what does it changes for us:
« Reply #68 on: January 07, 2021, 10:17:38 AM »
Do you want me to swap screen 1 and 5 to opposite sides?
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Re: 4.35 released: what does it changes for us:
« Reply #69 on: January 07, 2021, 10:39:40 AM »
NO don't swap them. Put them all in one line. Start with the main screen(s) on the left side and then put the MFD's on the right side.
« Last Edit: January 07, 2021, 10:48:52 AM by KK »
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Offline Nomad

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Re: 4.35 released: what does it changes for us:
« Reply #70 on: January 07, 2021, 11:51:57 AM »
I tried the following configurations

Main screen-LTMFD-RTMFD all in line to right
then
Main screen-RTMFD-LTMFD all in line to right
I reconfigured INI. both times ran the RTT client and they were aligned both times in MFD screen.
Launched:
Neither of the above configurations worked. The positions were even further out of line
Instant Action:
Even worse

Weird and frustrating.
Windows 10
Both MFD screens the same size. Both resolution 1024x768 both Landscape orientation
Bell206/407 EuroEC135/EC145/BK117/AS350B3E/B2
F16/P51/Cessna172/177/182/206/210/310

BlackEagle88

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Re: 4.35 released: what does it changes for us:
« Reply #71 on: January 07, 2021, 05:46:48 PM »
Hi all,
so i tried my project for new LG capabilities.

Here a short video
https://youtu.be/AeVSX-PqbS8

It works, but solenoids gets very hot and after 5 minutes my relay card starts to make strange sounds... any idea? I’m feared to maintain this configuration. At the moment I’m using a CAN8 Relay from Polabs, 12V relays version. Attached 5 magnets for Autopilot, parcking brakes and JFS 1 & 2. Then these 2 solenoids, 12 V. Any suggestion?


Offline jjbravo

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Re: 4.35 released: what does it changes for us:
« Reply #72 on: January 07, 2021, 05:55:43 PM »
Hi all,
so i tried my project for new LG capabilities.

Here a short video
https://youtu.be/AeVSX-PqbS8

It works, but solenoids gets very hot and after 5 minutes my relay card starts to make strange sounds... any idea? I’m feared to maintain this configuration. At the moment I’m using a CAN8 Relay from Polabs, 12V relays version. Attached 5 magnets for Autopilot, parcking brakes and JFS 1 & 2. Then these 2 solenoids, 12 V. Any suggestion?
Hi @BlackEagle88
Your relay should only be active when:
1. Your gear is down and no WOW . So right after you have lifted off and WOW disabled.
2. In the air when your gear is up and you push the permission button
3. After you lowered your gear in the air (same as 1)

The real gear handle have the same issue with getting hot and burning out. This usually happens if pilots play with the permission button or have the gear down for too long. I added a electronic card to my gear panel which will trigger the solenoid at the full volt, then lower the voltage to keep the solenoid engaged.

See this post:
http://www.viperpits.org/smf/index.php?topic=11400.msg175640#msg175640
« Last Edit: January 07, 2021, 06:02:13 PM by jjbravo »

BlackEagle88

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Re: 4.35 released: what does it changes for us:
« Reply #73 on: January 07, 2021, 06:17:30 PM »
Hi all,
so i tried my project for new LG capabilities.

Here a short video
https://youtu.be/AeVSX-PqbS8

It works, but solenoids gets very hot and after 5 minutes my relay card starts to make strange sounds... any idea? I’m feared to maintain this configuration. At the moment I’m using a CAN8 Relay from Polabs, 12V relays version. Attached 5 magnets for Autopilot, parcking brakes and JFS 1 & 2. Then these 2 solenoids, 12 V. Any suggestion?
Hi @BlackEagle88
Your relay should only be active when:
1. Your gear is down and no WOW . So right after you have lifted off and WOW disabled.
2. In the air when your gear is up and you push the permission button
3. After you lowered your gear in the air (same as 1)

The real gear handle have the same issue with getting hot and burning out. This usually happens if pilots play with the permission button or have the gear down for too long. I added a electronic card to my gear panel which will trigger the solenoid at the full volt, then lower the voltage to keep the solenoid engaged.

See this post:
http://www.viperpits.org/smf/index.php?topic=11400.msg175640#msg175640

Hi JJ! That seems the solution! I will read your post and try to understand how to wire this card to my 2 solenoids.

Thank you so much, will keep you updated on that

Offline Romanski

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Re: 4.35 released: what does it changes for us:
« Reply #74 on: January 08, 2021, 01:44:03 AM »
I think it wasn't possible to use it after moving to DX11
so we lost it anyway and I 'm grateful Dunc took charge with RTT.

I'm trying to understand Nomad issue but I don't see that behavior. Are you sure you have both your MFD on the left side of your main?
I don't think that's the issue because normally we shouldn't have the switch anymore. But what I see reported here is very weird.

Nomad, any chance you can post a video of that behavior so I can forward it to the dev?

Hi RD,

I have not converted yet my pit to 4.35 , but after i read this topic i am afraid will screw up all my configurations i did past couple of months.
I have found this video also :

https://youtu.be/cwkh_UxUH4g

Is there anybody who succeded with multi display configurations on the 4.35 ?

Thanks,
Romanski
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