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Author Topic: BMS & AR Demo Video  (Read 5898 times)

Offline Korbi

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Re: BMS & AR Demo Video
« Reply #45 on: July 03, 2024, 02:31:00 PM »
Yes the Somnium VR1 :)
It says delivery is expected Sep-Oct.
I opted for the Ultimate Edition as it is the only one, which has MR and eyetracking.
Looking forward to take it to flight in my pit!
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Korbi
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Offline Atlas

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Re: BMS & AR Demo Video
« Reply #46 on: July 03, 2024, 03:06:58 PM »
Sweet!  And they're delivery is Sept-Oct?  Much earlier than I thought!
Would you mind sharing the price for that edition?  Here or on PMs would be great!
Thanks!

Offline Korbi

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Re: BMS & AR Demo Video
« Reply #47 on: July 03, 2024, 03:28:14 PM »
Pricing is publically available information ;)

#Invalid YouTube Link#
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Offline Atlas

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Re: BMS & AR Demo Video
« Reply #48 on: July 03, 2024, 04:19:06 PM »
Is it?  When I go to the Somnium website, all I can see is the option to reserve a spot or asks me for my reservation code/email.

Whoops!  Found this
VR Flight Sim Guy
Timestamp 1:59

3,500EUR excluding taxes.  Oh boy.  This better blow everything out of the water!  That's about £3,000 (before taxes, so maybe £3,600) or about 5x 512GB Quest 3s!
« Last Edit: July 03, 2024, 04:24:40 PM by Atlas »

Offline tiger-31

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Re: BMS & AR Demo Video
« Reply #49 on: July 04, 2024, 03:12:23 AM »
I know our sims cost money, and projectors and screens also cost, but at these prices I suppose the Somnium is way out of my league...


Offline tiger-31

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Re: BMS & AR Demo Video
« Reply #50 on: July 04, 2024, 03:44:26 AM »
Also stumbled on this one here (not somnium, and VR rather than AR I suppose):

https://www.youtube.com/watch?v=7Nq9NJ6hjuA
« Last Edit: July 04, 2024, 03:51:13 AM by tiger-31 »

Offline Korbi

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Re: BMS & AR Demo Video
« Reply #51 on: July 04, 2024, 06:15:00 AM »
It's the first of it's kind and produced in the EU.
I like the approach of the company, they are very open and transparent on their development and production. I hope it will delivery what it promises - I'm faithfull though, as I would not have purchased if I was not.

The only other headset which will feature a compareable (even better) hardware wil be the consumer XR4, but nobody knows when it will be actually available for the consumer market and the price will be around the same watermark.

Currently I do own the Pimax Crystal and it is a great headset, but without passthrough cameras - yet (even though they announced a faceplate with cameras, who knows if and when it will be out).
When I have my VR1 and I like what it is capable of, I will sell the Crystal.
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Korbi
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Offline jjbravo

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Re: BMS & AR Demo Video
« Reply #52 on: July 07, 2024, 09:13:45 PM »
@kobi just keep in mind you need something which can translate a magenta color into the passthrough camera.
For Meta and some of the other headsets we use Virtual Desktop for this.

Not sure if the one you are buying has this option.

Offline Korbi

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Re: BMS & AR Demo Video
« Reply #53 on: July 08, 2024, 02:06:40 AM »
@jjbravo That's true and not true for the VR1:)
The software of the headset does provide a range of options for the use in a MR environment. You can choose from a chroma keying using colour, a box drawn with handtracking or a 3D model wich can be loaded into the software and as it seems even combinations out of this options.

When I have it in my hands I will test all these options to see which one works best for me, maybe the pink passthrough model in BMS is not even neccessary to show up in BMS but is maybe even better to be loaded right into the headsets software. We will see :)
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Korbi
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Offline mihi4

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Re: BMS & AR Demo Video
« Reply #54 on: July 08, 2024, 05:11:08 AM »
or a 3D model wich can be loaded into the software

Ooooooooooooooooooooooohyeaaaaaaaaaaaah! :-)
Michi "MiHi" Hirczy
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Offline Marvin

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Re: BMS & AR Demo Video
« Reply #55 on: July 11, 2024, 10:29:55 AM »
There is nothing wrong with trying to do things on your own.  But @jjbravo did all the work for you.  Having it implemented in BMS is the perfect solution as we have key strokes that can be used to disable and enable the AR mask on the fly, this is beneficial in many ways, you can add a CFG line in your user profile so it loads as default once you enter the 3D world etc. 

Not to mention the latest open XR code that was added to BMS has given me NO SHIT almost 50% performance boost.  I was thinking about a new computer soon and its not an issue for me anymore.  So in the end there is a lot of work being done by @jjbravo and other devs to get the most out of the AR/VR experience.

So anyone who is still holding out cause you somehow think the quest 3 is not performing; all I can say to that is you are missing out.  lol
" Where's the KABOOM! "

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