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Simulation Software => Falcon BMS => Topic started by: Tulkas on April 13, 2024, 10:55:25 AM
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Now that I have installed a HUD frame I have to slightly move the view and reduce the zoom every time I start a flight. Also when centering TrackIR is slightly too high.
Is there a way to save the viewpoint so it is spot on everytime I start the sim?
Thanks!
Tulkas
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You can set a custom view and use a key command to set it.
Look in the technical manual in section 4.3.1
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The BMS viewpoint should be the "correct" one at the design eye. Could you adjust your position instead?
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The BMS viewpoint should be the "correct" one at the design eye. Could you adjust your position instead?
Not without rebuilding the complete cockpit :lol: I'd think is easier to adjust the POV a couple of degrees...
Cannot be clamed that default position is the good one for everybody, the zoom for example is going to depend on the size of your screen/ projection.
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Why rebuild the cockpit? Could you not just raise the seat up and then find a way to fix it in place once at the right height?
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You can set a custom view and use a key command to set it.
Look in the technical manual in section 4.3.1
Thanks! Will check!
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In VR it's easier, you just place your head where you want it and re-center VR.
With the screens I setup a custom view and mapped an always on directx button to the custom view key, so when I entered the cockpit, it would always be in my custom view. Worked pretty well.
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I don't have VR yet in the pit, I enjoy VR in my "other cockpit" and with another computer.
(https://i.imgur.com/mTqIousl.jpg)
Not sure yet how am I going to convert the pit to mix reality :-\ but it will happend eventually
In VR it's easier, you just place your head where you want it and re-center VR.
With the screens I setup a custom view and mapped an always on directx button to the custom view key, so when I entered the cockpit, it would always be in my custom view. Worked pretty well.
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Maybe you can try this
https://www.weapondeliveryplanner.nl/about/hud.html
I use it for years now in my cockpit setup.
Greetings Martin
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Interesting. But this is only for the "HUD only view", right? Because I use the "3D empty shell view", to have the ability tu move the head around if needed.
Maybe you can try this
https://www.weapondeliveryplanner.nl/about/hud.html
I use it for years now in my cockpit setup.
Greetings Martin
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I have the exact same problem.
Managed to soothen it by raising the seat a bit. Never got it to work perfectly though, as the size of the HUD on my screen setup (214°) is way off the size on my "physical HUD". But it works alright most of the time and the gain in immersion outweighs it big time.
Didn't know the HUD-View only tool. While it seems OK (to look around, you'd have to assign a keybinding then, I think), I suppose that it might break the multiplayer data integrity check of BMS. Same goes for custom views. Not sure about that, though.
I still hope, that BMS will come up with a solution sometime.
Cheers,
SP