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Okay cool. If the Ops Checks just didn't make the cut in the video, I take back the spanking. Regs say, "... at least every 20 minutes...", so the techniques I offered are WAY more often than that, which is overkill... but my name is Foghorn. There is no such thing as 'overkill'; there is only 'open fire' and ' reload'.Your explanations were bordering on perfect... succinct and factual. Just add "My technique is.." or "One technique is..." in the spots where you are now describing your technique for something. That's all. You do not need to give every possible technique in existence; just call out that what you are now explaining is a technique and not a procedure. The audience is savvy enough to infer that there must be other, valid techniques in existence, and its up to them to suss them out if they so desire.A word about your YT viewership. Are trying to become a YouTuber? Are you trying to make YouTube videos a career and support yourself with a rapidly growing channel?God, I hope not. Yes, your 3-minute videos will get more viewers. BUT, THEY ARE NOT YOUR AUDIENCE. Those 3-minute viewers are the bunny-hopping, Call-of-Duty-twitching, short-attention-span-theater crowd that snort Tide Pods and drool. FUCK 'EM. Your audience are those hardcore simmers who build badass cockpits, and THOSE maniacs watch your videos all the way through... even if it's only a few tens or a couple hundred viewers. Time to make a decision on what's your focus and who you are trying to reach.Jeez, am I always this preachy? I should shut up.
Reading and seeing this makes me realize the level that can be reached by private simbuilders/simflyers. It is amazing how far we have come technically in private simbuilding and it is awesome that here on VP we can have a professional like @Foghorn help us understand techniques and procedures. Also a big congrats to @Marvin for succeeding to not only get a dreamsim, but also achieving the level he has in operating it.
You have to credit Jody with a bit of extra respect for hitting the turns in the pattern so good. In these 3 projector setups we are using it is not easy to judge the right turn in point, as BMS does screw up the image due to its FOV limitiations. So looking to the left 90° isn't actually 90° left in the virtual world as well, making it incredible hard to get the turn in right! Kudos dude!