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Author Topic: Breaking News: New Thrustmaster TQS system !!!  (Read 4817 times)

Offline Snoopy

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Breaking News: New Thrustmaster TQS system !!!
« on: June 24, 2023, 02:22:53 AM »
Thrustmaster has just announced a new and exciting TQS system for the F-16 !!!  :yihaw:

https://fsnews.eu/thrustmaster-viper-revealed-at-fsexpo-2023/

Sould be avaible this autumn.
« Last Edit: June 24, 2023, 02:33:22 AM by Snoopy »

Offline Snoopy

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Re: New Thrustmaster TQS system !
« Reply #1 on: June 24, 2023, 02:31:08 AM »
Have a look at the presentation:
Thrustmaster video starts at : 45 min 15 sec.
https://www.youtube.com/watch?v=P0F5RY9GJvE

Offline Focaldesign

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #2 on: June 30, 2023, 05:53:33 AM »
The stick looks flimsy and plastic to be honest.
Also don't understand the extra scroll button on the throttle and the lever on the panel.

Wondering how the panel will be useful with BMS too. DCS compatible, but how to control the leds for BMS...

Offline Marvin

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #3 on: June 30, 2023, 09:21:21 AM »
The stick looks flimsy and plastic to be honest.
Also don't understand the extra scroll button on the throttle and the lever on the panel.

Wondering how the panel will be useful with BMS too. DCS compatible, but how to control the leds for BMS...

I believe that scroll button was intended for zoom in and zoom out.  I never use that but watching other videos of gamers flying they seem to be scrolling their zoom constantly, so I could see that as a very practical switch placement for that.
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Offline Andiab

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #4 on: July 01, 2023, 11:57:58 AM »
The stick looks flimsy and plastic to be honest.
Also don't understand the extra scroll button on the throttle and the lever on the panel.

Wondering how the panel will be useful with BMS too. DCS compatible, but how to control the leds for BMS...

Yes you are indeed correct. Its typical for DCS or in fact other games due to limited rendering distance. When i tried VR i had to do this often because the headset had to low resolution and it was really hard to se things in the distance.

I believe that scroll button was intended for zoom in and zoom out.  I never use that but watching other videos of gamers flying they seem to be scrolling their zoom constantly, so I could see that as a very practical switch placement for that.
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Offline Cupra

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #5 on: July 01, 2023, 03:20:29 PM »
I like it... for all of those who want a look like throttle and not a 100% perfect fit will get a good throttle grip with the blackoutswitch already on it.. Additional buttons and other stuff that can be used with just a little work. And a single USB connector. So the time you needed a old Cougar or other stuff....

I like it :)

Offline Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #6 on: July 01, 2023, 04:59:18 PM »

The stick looks flimsy and plastic to be honest.
Also don't understand the extra scroll button on the throttle and the lever on the panel.

Wondering how the panel will be useful with BMS too. DCS compatible, but how to control the leds for BMS...


I believe that scroll button was intended for zoom in and zoom out.  I never use that but watching other videos of gamers flying they seem to be scrolling their zoom constantly, so I could see that as a very practical switch placement for that.

I consider zoom to be a "cheat", and as such don't/won't use it - particularly when I'm going to have a cockpit tub around me.  Already noodling ways to get rid of this wheel... :reading: .

I'm also starting to wish that the Cursor cap was a reverse China hat...but I think I know where I can get one of those to simply replace it.
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Offline Cupra

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #7 on: July 01, 2023, 05:05:54 PM »
Zoom is one of the most imprtant funtions as long the in game grpahics are not able to make real visibilities. If a KC-135 is from 2NM distance just 1 pixle big in normal view then zoom will really help.

Offline Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #8 on: July 01, 2023, 05:21:17 PM »
...that sounds more like a display setup issue, to me... :reading: .

I was in the Trainer a couple weeks ago with a rookie (non-familiar, non-crew) back seater for a demo - took out a SAM site and then got jumped by a flight of three defenders - I immediately turned to them, and took out all three WVR...which I think only happened because the Operators had taken my radar away from me, and that helped allow me to get that close...I guess.  I can't think of any other reason I ended up aft of them without getting shot at at least once...

But my back seater later said he never saw them until I splashed the first one and he blew up...said later that he didn't even get why I had turned as I did, or what I had spotted.  This is the sort of thing I consider would have be a solid "cheat" if we had a zoom function...which we don't, in the Trainer.  But after you learn "how to look", vise just "to look"...you don't want any "cheats".
- Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #9 on: July 02, 2023, 04:30:36 AM »
Zoom is like mouse
A necessity to overcome the fact that we're not flying for real

Real pilot don't look at a screen and don't interact with a mouse
when I fly for real I don't zoom
When I fly sims, I do

It's not cheating, it's a way to overcome the hardware/software limitations - just like many other things (like augmented reality)

:)


What I do really like about this new TM stuff is the HOBO switch. Was that ever done before by another manufacturer?
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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #10 on: July 02, 2023, 04:42:55 AM »
HOBO switch?




« Last Edit: July 02, 2023, 05:18:40 AM by Red Dog »

Offline Cupra

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #11 on: July 02, 2023, 04:53:47 AM »
What I do really like about this new TM stuff is the HOBO switch. Was that ever done before by another manufacturer?

I can not remember any other who has that...

Offline Red Dog

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #12 on: July 02, 2023, 05:18:54 AM »
HOBO switch?

Hands On Black Out switch

It's under the throttle handle
Supposed to get the cockpit NVG compliant with a single push by eliminating all white  light

In the sim, it's a great button for us to toggle NVGs Since there is no button for that in the pit
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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #13 on: July 02, 2023, 06:54:08 AM »
Thanks!

Offline Nikolas_A

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #14 on: July 02, 2023, 07:08:44 AM »
I wonder if the lower part with the HOBO switch fits the old cougar top part...

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #15 on: July 02, 2023, 07:53:30 AM »
I wonder if the lower part with the HOBO switch fits the old cougar top part...

Stop reading my mind :)
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Offline Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #16 on: July 02, 2023, 03:53:34 PM »

Zoom is like mouse
A necessity to overcome the fact that we're not flying for real

Real pilot don't look at a screen and don't interact with a mouse
when I fly for real I don't zoom
When I fly sims, I do

It's not cheating, it's a way to overcome the hardware/software limitations - just like many other things (like augmented reality)

 :)


What I do really like about this new TM stuff is the HOBO switch. Was that ever done before by another manufacturer?


...and this is why I hate AR, VR, TIR, and zoom... :reading: .  I have zero desire to fly a sim in any other manner than I would fly in RL.

I think the HOBO switch also kills visible exterior lighting too, doesn't it?
- Rufus

Offline Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #17 on: July 02, 2023, 03:58:45 PM »

I wonder if the lower part with the HOBO switch fits the old cougar top part...


Stop reading my mind :)

I thought about that myself, and have a sneaking suspicion that it will depend on how the base end of the new grip - which now includes the arm adapter and gate stop - will mate up to the top shell of the Cougar grip...or not.  And I'm thinking not...

...I'm also wondering if the new grip will mate to a real throttle arm.  And if so, is it tough enough to stand up to being slammed around against our metal throttle plates?
- Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #18 on: July 04, 2023, 06:54:16 PM »
Rufus what trainer do you fly?

Offline Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #19 on: July 04, 2023, 07:42:42 PM »
I have two of these that I can use; this is actually a shot of the one I fly, taken at some point during it's installation -

https://navair-pub-sites.s3.amazonaws.com/IBAR_TOFT_017.jpg

Up and operating the presentation looks like this, as an example -

https://4.bp.blogspot.com/-IUTBgL8bawQ/VIMIJLERBBI/AAAAAAAAhVc/P3Z-RiJrBVA/s1600/Link_FA18_Australia_2.jpg

One is configurable as an E/F, the other is a C.  They can be flown as single ships, or in combination as a Section.  I recently flew the C model after a long stint of flying the Super, and it's like stepping out of a pickup truck and into a Corvette...but I'd still far and away prefer to fight in a Super...

Normally there would be a full-surround dome in the front and aft cockpits of the F, but to save some cost we have a three-panel 4K setup in the aft pit - which means that the aft seat has far better visuals OTW than the front, but for a full up Fleet setup the visuals are intentionally attenuated for Training, and it would be this way in both stations.  One of the other things of note is that once you get (very) busy minding the jet and your SA, you just plain don't notice the hex pattern in the OTW screens...you just do the job.  I call myself "fully immersed" at the point that I start including the mirrors in my visual scan.

Which makes the point of the example I described below - even though my "WSO" actually had the best/better visual presentation, he failed to see or tally what I saw with degraded visuals when I turned to attack.  It's not just "what" you see, it's also "how" you see...something I've learned to teach to a far greater extent than I might have figured when I began all this, and why I don't/won't use "cheats".
- Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #20 on: July 05, 2023, 02:41:00 AM »

Offline Marvin

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #21 on: July 05, 2023, 08:31:22 AM »
I have two of these that I can use; this is actually a shot of the one I fly, taken at some point during it's installation -

https://navair-pub-sites.s3.amazonaws.com/IBAR_TOFT_017.jpg

Up and operating the presentation looks like this, as an example -

https://4.bp.blogspot.com/-IUTBgL8bawQ/VIMIJLERBBI/AAAAAAAAhVc/P3Z-RiJrBVA/s1600/Link_FA18_Australia_2.jpg

One is configurable as an E/F, the other is a C.  They can be flown as single ships, or in combination as a Section.  I recently flew the C model after a long stint of flying the Super, and it's like stepping out of a pickup truck and into a Corvette...but I'd still far and away prefer to fight in a Super...

Normally there would be a full-surround dome in the front and aft cockpits of the F, but to save some cost we have a three-panel 4K setup in the aft pit - which means that the aft seat has far better visuals OTW than the front, but for a full up Fleet setup the visuals are intentionally attenuated for Training, and it would be this way in both stations.  One of the other things of note is that once you get (very) busy minding the jet and your SA, you just plain don't notice the hex pattern in the OTW screens...you just do the job.  I call myself "fully immersed" at the point that I start including the mirrors in my visual scan.

Which makes the point of the example I described below - even though my "WSO" actually had the best/better visual presentation, he failed to see or tally what I saw with degraded visuals when I turned to attack.  It's not just "what" you see, it's also "how" you see...something I've learned to teach to a far greater extent than I might have figured when I began all this, and why I don't/won't use "cheats".

Wow, look at those visuals...  lol   

Cockpit and electronics = $50,000

Visual setup = $1,000,000

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Offline Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #22 on: July 05, 2023, 01:30:08 PM »

https://navair-pub-sites.s3.amazonaws.com/IBAR_TOFT_017.jpg


 :o  I presume this is not your setup at home  :D

Or is it ??? :hail:

No, it's an actual Fleet Trainer...though they did tell me they knew of a surplus one available...and that it would arrive at my home on 18 semi trucks... :reading: .

- Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #23 on: July 05, 2023, 01:37:11 PM »
I have two of these that I can use; this is actually a shot of the one I fly, taken at some point during it's installation -

https://navair-pub-sites.s3.amazonaws.com/IBAR_TOFT_017.jpg

Up and operating the presentation looks like this, as an example -

https://4.bp.blogspot.com/-IUTBgL8bawQ/VIMIJLERBBI/AAAAAAAAhVc/P3Z-RiJrBVA/s1600/Link_FA18_Australia_2.jpg

One is configurable as an E/F, the other is a C.  They can be flown as single ships, or in combination as a Section.  I recently flew the C model after a long stint of flying the Super, and it's like stepping out of a pickup truck and into a Corvette...but I'd still far and away prefer to fight in a Super...

Normally there would be a full-surround dome in the front and aft cockpits of the F, but to save some cost we have a three-panel 4K setup in the aft pit - which means that the aft seat has far better visuals OTW than the front, but for a full up Fleet setup the visuals are intentionally attenuated for Training, and it would be this way in both stations.  One of the other things of note is that once you get (very) busy minding the jet and your SA, you just plain don't notice the hex pattern in the OTW screens...you just do the job.  I call myself "fully immersed" at the point that I start including the mirrors in my visual scan.

Which makes the point of the example I described below - even though my "WSO" actually had the best/better visual presentation, he failed to see or tally what I saw with degraded visuals when I turned to attack.  It's not just "what" you see, it's also "how" you see...something I've learned to teach to a far greater extent than I might have figured when I began all this, and why I don't/won't use "cheats".

Wow, look at those visuals...  lol   

Cockpit and electronics = $50,000

Visual setup = $1,000,000


...you're forgetting the Control Console, dozens of racks of computers, network infrastructure...not to mention that this is an "under construction" pic - it also comes with it's own "container" that sets up a dark space.  I'd guesstimate something around $5M...and that's not including all of the engineering staff that keeps it updated.


The best thing about the visuals is that I can take coords from Google Earth and bomb anything, anywhere...and have actually done that on a couple of occasions.  Let's see BMS do that... :reading: .
- Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #24 on: July 06, 2023, 08:23:12 AM »
I have two of these that I can use; this is actually a shot of the one I fly, taken at some point during it's installation -

https://navair-pub-sites.s3.amazonaws.com/IBAR_TOFT_017.jpg

Up and operating the presentation looks like this, as an example -

https://4.bp.blogspot.com/-IUTBgL8bawQ/VIMIJLERBBI/AAAAAAAAhVc/P3Z-RiJrBVA/s1600/Link_FA18_Australia_2.jpg

One is configurable as an E/F, the other is a C.  They can be flown as single ships, or in combination as a Section.  I recently flew the C model after a long stint of flying the Super, and it's like stepping out of a pickup truck and into a Corvette...but I'd still far and away prefer to fight in a Super...

Normally there would be a full-surround dome in the front and aft cockpits of the F, but to save some cost we have a three-panel 4K setup in the aft pit - which means that the aft seat has far better visuals OTW than the front, but for a full up Fleet setup the visuals are intentionally attenuated for Training, and it would be this way in both stations.  One of the other things of note is that once you get (very) busy minding the jet and your SA, you just plain don't notice the hex pattern in the OTW screens...you just do the job.  I call myself "fully immersed" at the point that I start including the mirrors in my visual scan.

Which makes the point of the example I described below - even though my "WSO" actually had the best/better visual presentation, he failed to see or tally what I saw with degraded visuals when I turned to attack.  It's not just "what" you see, it's also "how" you see...something I've learned to teach to a far greater extent than I might have figured when I began all this, and why I don't/won't use "cheats".

Wow, look at those visuals...  lol   

Cockpit and electronics = $50,000

Visual setup = $1,000,000


...you're forgetting the Control Console, dozens of racks of computers, network infrastructure...not to mention that this is an "under construction" pic - it also comes with it's own "container" that sets up a dark space.  I'd guesstimate something around $5M...and that's not including all of the engineering staff that keeps it updated.


The best thing about the visuals is that I can take coords from Google Earth and bomb anything, anywhere...and have actually done that on a couple of occasions.  Let's see BMS do that... :reading: .

This goes to show how much cheaper, compact, and maintenance free these simulators will get once they start to use AR technology.
" Where's the KABOOM! "

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Offline Rufus

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Re: Breaking News: New Thrustmaster TQS system !!!
« Reply #25 on: July 06, 2023, 04:31:07 PM »
...maybe, probably not.  We do some of that sort of development too...and it's only that much more costly.  I came very close to getting to getting to fly one of these missions once just because I happened to be in the Trainer and handy, but it ended up that I was the only one that could get connected.  That was mega $$$.

https://en.wikipedia.org/wiki/Live,_virtual,_and_constructive
- Rufus

 

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